Psychology
9 terms in Poker.
Bad beat
A painful loss after being strongly favored to win.
BluffA bet or raise made while trying to make a better hand fold.
Bluff catcherA hand that mainly wins when an opponent is bluffing.
CoolerA strong hand that loses to an even stronger hand in a situation that is difficult to avoid.
Hero callA difficult call made with a modest hand because the player believes an opponent is bluffing.
HollywoodAn exaggerated performance meant to influence how a decision is perceived.
Snap-callA call made almost immediately.
TankTo take an extended amount of time before making a decision.
TellA behavior that may reveal information about a player's hand.