Poker
A plain-language guide to poker terms, table culture, formats, and tournaments.
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A-Z glossary
A bet or call that puts all of a player's remaining chips at risk.
AnteA required contribution made by players before a hand begins.
Bad beatA painful loss after being strongly favored to win.
Bag and tagTo finish a tournament day with chips that are sealed and recorded for the next day of play.
Big blindThe larger of the two required bets posted before cards are dealt.
BluffA bet or raise made while trying to make a better hand fold.
Bluff catcherA hand that mainly wins when an opponent is bluffing.
BoardThe shared cards placed face up for players to use.
BraceletThe trophy awarded to the winner of a World Series of Poker event.
Bracelet eventA World Series of Poker tournament that awards a bracelet to its winner.
ButtonThe marker that identifies the player acting last after the first betting round.
CallTo match the current bet and stay in the hand.
CheckTo pass the action without betting when no bet is currently required.
Chip countThe number of tournament chips a player has.
ClockA request for tournament staff to limit how long a player may keep deciding.
CoolerA strong hand that loses to an even stronger hand in a situation that is difficult to avoid.
CutoffThe seat immediately before the button.
Day 2A later scheduled day of the same tournament.
Double-upA win that roughly doubles a player's chip stack.
Effective stackThe smaller stack between players who can still win chips from each other.
Final tableThe last table of players remaining in a tournament.
FlopThe first three shared cards dealt face up.
FoldTo give up a hand and stop contesting the pot.
Hand-for-handA tournament procedure in which every table completes one hand before any table begins the next.
Hero callA difficult call made with a modest hand because the player believes an opponent is bluffing.
HijackThe seat two places before the button.
Hole cardsCards dealt face down to a player and not shared with the table.
HollywoodAn exaggerated performance meant to influence how a decision is perceived.
ICMIndependent Chip Model, a method for estimating the cash value of a tournament chip stack.
KickerA side card used to break a tie between otherwise similar hands.
LadderingMoving up to a higher payout by surviving while others are eliminated.
LojackThe seat immediately before the hijack.
Main EventThe flagship no-limit Texas hold’em tournament of the World Series of Poker.
Min-cashThe smallest prize paid to a player who finishes in the money.
Nut flushThe best possible flush available from the cards in play.
Payout structureThe schedule showing how prize money is divided by finishing place.
PotThe chips or money being contested in a hand.
PreflopThe stage of a hand before any shared cards are dealt.
RailThe boundary around a poker area and, by extension, the spectators watching from it.
RailbirdA spectator who watches poker from the rail.
RaiseTo increase the current bet.
RedrawA chance to improve to an even stronger hand after already making a strong one.
RiverThe final shared card dealt face up.
SetThree of a kind made with a hidden pair and one shared card.
ShowdownThe point when remaining players reveal cards to determine the winner.
Small blindThe smaller required bet posted before cards are dealt.
Snap-callA call made almost immediately.
TankTo take an extended amount of time before making a decision.
TellA behavior that may reveal information about a player's hand.
The bubbleThe stage just before the remaining players in a tournament begin winning prize money.
The nutsThe best possible hand available from the cards currently in play.
Three-betA re-raise after an opening raise.
TurnThe fourth shared card dealt face up.
Under the gunThe first seat required to act before the first round of betting continues.